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graphic artist, illustrator jobs in Makati

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    • Understand and apply aesthetic and graphic design principles developed for the project.
    • Previous experience working in the gaming industry as a concept or…
    • View all Amber Studio jobs - Manila jobs - Illustrator jobs in Manila
    • Salary Search: 2D Illustrator (Project Based) salaries in Manila
    • See popular questions & answers about Amber Studio
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    • Proven graphic designing experience or in related fields.
    • Use the appropriate colors and layouts for each graphic.
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    • Use the appropriate colors and layouts for each graphic.
    • Study design briefs and determine requirements.
    • Schedule projects and define budget constraints.
    • Provides creative services such as graphic design, slide layout, and display design.
    • Prepares artwork as requested by clients, including brochures, forms,…
    • Design and create character designs and BG designs.
    • Able to adapt to varying art styles and direction.
    • Communicate with creative department and marketing team.
    • Proficient in graphic design software such as Adobe Photoshop, Illustrator, Canva, or similar applications.
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Job Post Details

2D Illustrator (Project Based)
Manila

Job details

Pay information not provided
Manila

Full job description

About us:

At Amber, we're always on the hunt for the most talented individuals in the industry to join our team. We're dedicated to delivering top-notch service to our customers and know that our employees are key to making that happen. We offer attractive compensation packages and plenty of chances to grow with us, and we're always on the lookout for ways to do things better. Our team works together towards common goals and we value each member's contributions to our mission of continuous improvement and innovation.

About the role:

Amber’s Creative Core is looking for a passionate, experienced Concept Artist or Illustrator to join our project pitch team. This role calls for versatile art skills in a fast-paced iterative environment creating key visuals that fascinate, intrigue and inform both internal and external clients.

The Quest:
  • Create 2D illustrations and concept art in line with the project's artistic and technical direction.
  • Work with subject matter including but not limited to; characters, environments, game objects, vehicles, gameplay screens, etc.
  • Understand the gameplay constraints on the visual design.
  • Understand and apply aesthetic and graphic design principles developed for the project
  • Ability to self-plan and time estimate your work.
  • Proficiently communicate with team members (Game Designers, Graphic Artists, Art Directors), and other stakeholders.
  • Use traditional and technological approaches to create designs in 2D through drawing and painting.
  • Be confident using creative a variety of software and art technologies e.g. Photoshop, Maya, Painter, etc.
  • Efficiently interpret briefs.
  • Respond positively to client feedback.
  • Adapt and refine your work based on client/lead critique.
  • Research topics and collect reference and ideas to use in your designs.
  • Meet strict deadlines.
The Skills:
  • Fine and commercial art training in illustration including color theory, composition, art history, life drawing, character design, speed painting, sculpture, photography, industrial design, fashion, theater..
  • Experience in doing illustration and/or concept art
  • 2D skills – Art tools like Adobe Photoshop & Illustrator, Procreate, etc.
  • Previous experience working in the gaming industry as a concept or production artist.
  • 3D modeling, texturing, animation, architectural skills a plus.
  • Motion Graphics and video edit skills a plus.
Required Application Materials:
  • Reel or Portfolio demonstrating artistic skills.

The Reward:
  • Competitive project-based compensation
  • Opportunity to work on exciting and diverse projects
  • Clear communication and support throughout the project duration.
  • Flexibility in project timelines and deadlines.
  • Potential for long-term collaboration on future projects.
  • Transparent and fair evaluation of your work.
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