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2D Game Artist Generalist
Urgently hiringNewSaveAs GamesTaguig- Promotion to permanent employee
Often responds in 1 day- Previous game development creative experience is a.
- Strong understanding of Art creation process and pipeline in relation to game development.
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- Pixel MafiaTaguig
- Preferably with 1-3 years of experience as a Character Artist.
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- Amber StudioManila
- Previous experience working in the gaming industry as a concept or production artist.
- Work with subject matter including but not limited to; characters,…
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- Aardvark PlayBacolod
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- Gamigo Philippines IncorporatedCebu City
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- Sprintify IT Services Corp.Taguig
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- HPL Game Design CorporationWork from Home
- Proactively profile and optimize game scenes for target hardware, managing draw calls, memory footprints, LOD systems, and lighting data.
- HPL Game Design CorporationWork from Home
- Properly prepare assets for game implementation.
- Basic understanding of game animation states and implementation.
- Build clean and efficient bone hierarchies.
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Job Post Details
2D Game Artist Generalist
Job details
PHP 23,000 - PHP 30,000 a month
Full-time
Taguig
Full job description
SaveAs Games is looking for a 2D Game Artist Generalist to join our growing team. The Game Artist is pivotal in the production of upcoming titles from world-leading mobile games. You will be responsible in executing the visual art according to the existing visual design guideline, in order to produce captivating and visually stunning and immersive artwork that will captivate players.
What You’ll Do
As a 2D Game Artist Generalist, you are responsible to execute high-quality and detail oriented artwork as required by the Project Manager and Team Lead.
- You will create a broad range of two-dimensional visual assets including characters, environments, user interfaces (UI), animations, marketing art,— while adapting to various art styles and project demands.
Key Responsibilities
- Asset Creation
- You will design and render original 2D concepts, backgrounds, icons, characters, and promotional or in-game illustrations, mainly in Vector Illustration format.
- You will create art for:
- In-game Assets
- Environment Assets
- Tile sets
- Parallax Backgrounds
- Props and Decors
- Animated Elements
- Props and Decors
- Static Props
- Interactive Props
- Inventory and Builder Props
- Character Assets
- Dolls and Animals
- Clothing
- Props
- GUI
- Dialog Boxes
- Main Menu
- Fonts
- Emojis
- Inventory Screens
- You must be able to follow, establish and maintain visual direction across the game, ensuring all assets match the project's art bible
- You must have strong conceptualization skills, traditional and digital design skills such as;
- Character design skills, which means strong understanding of the human anatomy
- Extensive understanding of colors and color harmony, shapes and forms
- Must have the skill of visual storytelling and/or usability design experience.
- You have to have the initiative to be updated of the current trend of style and of similar game genres
- You should have an understanding of art pipelines
- You have deep understanding of the project brief and convert it into 2D or 3D graphics according to the visual aesthetics and functionality
- You will work closely with specialists, developers, and directors; occasionally incorporate or refine AI-assisted art tools depending on necessity.
- Ability to work within the deadline
- Ability to work with minimal to no supervision
- Have the enthusiasm to learn and grow within the team
- You must be a team player.
Requirements
- Bachelor's degree in any art field.
- Fresh graduates are welcome
- 3+ years or more of experience in mobile game art assets creation or any related illustration
- Highly skilled in adapting to art styles and expressing them into visual assets
- Strong conceptualization skills and adaptability
- Strong understanding of human anatomy, environments, color harmony, shapes and forms
- Intermediate to expert experience with most of industry standard tools: Photoshop, Illustrator
- Expertise in rendering art in Vector Format using the mentioned tools.
- Experience in Unity game engine, Animation, Effects is a PLUS
- Proficiency in Mac OS
- Ability to give quick turn-around on art requests
- Excellent communication and writing skills
- Strong understanding of Art creation process and pipeline in relation to game development
- Strong organizational skills and time management
- Strong understanding of all aspects of technical art, rigs, UI/UX and other areas involved in art production is a
- Previous game development creative experience is a
- Maintain a keen eye on the art quality, ensuring consistency according to the developed style
- High attention to detail
- Full Time In-Office Setup Only
Pay: Php23,000.00 - Php30,000.00 per month
Benefits:
- Promotion to permanent employee
Work Location: In person
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